Merge version_2 into main #3
@@ -36,7 +36,8 @@ export default function LandingPage() {
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{ name: "Contact", id: "contact" },
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]}
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button={{
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text: "Get Started", href: "#contact"}}
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text: "Get Started", href: "#contact"
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}}
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animateOnLoad={true}
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/>
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</div>
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@@ -68,13 +69,16 @@ export default function LandingPage() {
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stats: [
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{
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title: "Average CCU Growth", values: [50, 150, 500],
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description: "Player funnel system results."},
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description: "Player funnel system results."
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},
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{
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title: "Retention Rate", values: [35, 65, 88],
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valueSuffix: "%", description: "Players staying after first session."},
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valueSuffix: "%", description: "Players staying after first session."
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},
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{
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title: "Discovery Independence", values: [20, 60, 95],
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valueSuffix: "%", description: "Growth from organic community."},
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valueSuffix: "%", description: "Growth from organic community."
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},
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],
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chartTitle: "CCU Growth Trajectory", chartData: [
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{ value: 50 },
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@@ -101,8 +105,6 @@ export default function LandingPage() {
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description="UEFN creators at the 50 CCU plateau"
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subdescription="Tired of the discovery grind with no growth"
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icon={Trophy}
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imageSrc="https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=1"
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imageAlt="UEFN creative map showcase"
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videoSrc="https://www.youtube.com/embed/dQw4w9WgXcQ"
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videoAriaLabel="UEFN map scaling demonstration"
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mediaAnimation="blur-reveal"
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@@ -119,16 +121,20 @@ export default function LandingPage() {
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features={[
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{
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id: "1", title: "Viral Hook Design", tags: ["Engagement", "Critical"],
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=2", imageAlt: "Viral mechanics showcase"},
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=2", imageAlt: "Viral mechanics showcase"
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},
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{
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id: "2", title: "Community Loop Architecture", tags: ["Retention", "System"],
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=2", imageAlt: "Community mechanics display"},
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=2", imageAlt: "Community mechanics display"
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},
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{
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id: "3", title: "Conversion Funnel Stages", tags: ["Growth", "Proven"],
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=3", imageAlt: "Funnel stage visualization"},
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=3", imageAlt: "Funnel stage visualization"
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},
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{
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id: "4", title: "Scaling Without Discovery", tags: ["Advanced", "System"],
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=3", imageAlt: "Organic growth strategy"},
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imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=3", imageAlt: "Organic growth strategy"
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},
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]}
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animationType="slide-up"
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textboxLayout="default"
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@@ -146,17 +152,23 @@ export default function LandingPage() {
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useInvertedBackground={false}
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testimonials={[
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{
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id: "1", name: "Alex Turner, Map Creator", date: "Date: 18 Feb 2025", title: "From 50 to 500 CCU in 6 weeks", quote: "I was stuck at 50 CCU grinding updates hoping for discovery. This system showed me I was thinking about growth completely wrong. Now I have a community-driven engine that grows independent of Epic's algorithm.", tag: "UEFN Creator", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-fortnite-1772735701957-4f8cf5e2.png", avatarAlt: "Alex Turner", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=4", imageAlt: "Map showcase"},
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id: "1", name: "Alex Turner, Map Creator", date: "Date: 18 Feb 2025", title: "From 50 to 500 CCU in 6 weeks", quote: "I was stuck at 50 CCU grinding updates hoping for discovery. This system showed me I was thinking about growth completely wrong. Now I have a community-driven engine that grows independent of Epic's algorithm.", tag: "UEFN Creator", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-fortnite-1772735701957-4f8cf5e2.png", avatarAlt: "Alex Turner", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=4", imageAlt: "Map showcase"
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},
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{
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id: "2", name: "Jordan Mills, Content Creator", date: "Date: 25 Feb 2025", title: "Finally understand what makes maps grow", quote: "Everyone talks about discovery. This system flips the script completely. I learned that retention and word-of-mouth are what actually scale maps. My numbers prove it.", tag: "Content Creator", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-fortni-1772735701515-2a8747a5.png", avatarAlt: "Jordan Mills", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=4", imageAlt: "Dashboard view"},
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id: "2", name: "Jordan Mills, Content Creator", date: "Date: 25 Feb 2025", title: "Finally understand what makes maps grow", quote: "Everyone talks about discovery. This system flips the script completely. I learned that retention and word-of-mouth are what actually scale maps. My numbers prove it.", tag: "Content Creator", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-fortni-1772735701515-2a8747a5.png", avatarAlt: "Jordan Mills", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=4", imageAlt: "Dashboard view"
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},
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{
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id: "3", name: "Casey Rodriguez, Map Designer", date: "Date: 04 Mar 2025", title: "The system actually works", quote: "I was skeptical until I saw my engagement metrics shift. The funnel architecture immediately changed how players interact with my map. Now I have repeat players instead of one-time visitors.", tag: "Designer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-esports--1772735700734-3c49b961.png", avatarAlt: "Casey Rodriguez", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=5", imageAlt: "Community growth"},
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id: "3", name: "Casey Rodriguez, Map Designer", date: "Date: 04 Mar 2025", title: "The system actually works", quote: "I was skeptical until I saw my engagement metrics shift. The funnel architecture immediately changed how players interact with my map. Now I have repeat players instead of one-time visitors.", tag: "Designer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-esports--1772735700734-3c49b961.png", avatarAlt: "Casey Rodriguez", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=5", imageAlt: "Community growth"
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},
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{
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id: "4", name: "Morgan Park, Competitive Map Builder", date: "Date: 11 Mar 2025", title: "Scaled from plateau to real business", quote: "This isn't just about more players—it's about sustainable growth. The system taught me how to build mechanics that keep players coming back. My map is now self-sustaining.", tag: "Competitive Designer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-esport-1772735701858-f830665b.png", avatarAlt: "Morgan Park", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=5", imageAlt: "Advanced setup"},
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id: "4", name: "Morgan Park, Competitive Map Builder", date: "Date: 11 Mar 2025", title: "Scaled from plateau to real business", quote: "This isn't just about more players—it's about sustainable growth. The system taught me how to build mechanics that keep players coming back. My map is now self-sustaining.", tag: "Competitive Designer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-esport-1772735701858-f830665b.png", avatarAlt: "Morgan Park", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=5", imageAlt: "Advanced setup"
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},
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{
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id: "5", name: "Taylor Chen, Creator Coach", date: "Date: 18 Mar 2025", title: "Teaching my students the system", quote: "I was teaching map design the old way. After learning this system, I completely restructured my curriculum. My students now graduate with sustainable growth strategies instead of just hoping for discovery.", tag: "Coach", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-fortnite-1772735701957-4f8cf5e2.png", avatarAlt: "Taylor Chen", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=6", imageAlt: "Student results"},
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id: "5", name: "Taylor Chen, Creator Coach", date: "Date: 18 Mar 2025", title: "Teaching my students the system", quote: "I was teaching map design the old way. After learning this system, I completely restructured my curriculum. My students now graduate with sustainable growth strategies instead of just hoping for discovery.", tag: "Coach", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-male-fortnite-1772735701957-4f8cf5e2.png", avatarAlt: "Taylor Chen", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-stunning-fortnite-creative-mode-island-1772735702219-416ad8bc.png?_wi=6", imageAlt: "Student results"
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||||
},
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{
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id: "6", name: "Riley Martin, Streaming Personality", date: "Date: 25 Mar 2025", title: "My viewers actually stay now", quote: "I applied the funnel system to my maps and the retention immediately improved. My stream now has consistent player counts. This system changed the entire dynamic of how I build.", tag: "Streamer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-fortni-1772735701515-2a8747a5.png", avatarAlt: "Riley Martin", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=6", imageAlt: "Streaming setup"},
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id: "6", name: "Riley Martin, Streaming Personality", date: "Date: 25 Mar 2025", title: "My viewers actually stay now", quote: "I applied the funnel system to my maps and the retention immediately improved. My stream now has consistent player counts. This system changed the entire dynamic of how I build.", tag: "Streamer", avatarSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/professional-headshot-of-a-female-fortni-1772735701515-2a8747a5.png", avatarAlt: "Riley Martin", imageSrc: "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/a-professional-fortnite-uefn-map-editor--1772735703015-3e6f7a2b.png?_wi=6", imageAlt: "Streaming setup"
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},
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]}
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/>
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</div>
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@@ -170,9 +182,11 @@ export default function LandingPage() {
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textboxLayout="default"
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useInvertedBackground={false}
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names={[
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"Fortnite Creative Pros", "Map Designer Networks", "Esports Organizations", "Streaming Communities", "Content Creator Groups", "Game Design Studios", "Competitive Leagues", "Discord Communities"]}
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"Fortnite Creative Pros", "Map Designer Networks", "Esports Organizations", "Streaming Communities", "Content Creator Groups", "Game Design Studios", "Competitive Leagues", "Discord Communities"
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]}
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logos={[
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"https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/epic-games-official-logo-or-mark-suitabl-1772735700350-e9041521.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/fortnite-official-game-logo-or-iconic-ba-1772735701874-5fc81552.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/uefn-unreal-engine-for-fortnite-official-1772735701391-668daefe.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/twitch-streaming-platform-logo-or-brandi-1772735700622-7e167c51.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/youtube-official-logo-or-branding-for-co-1772735701283-beb6ea91.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/discord-official-logo-for-community-and--1772735700941-aeb95c2e.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/twitter-x-official-logo-for-social-media-1772735700187-f2fd7620.png"]}
|
||||
"https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/epic-games-official-logo-or-mark-suitabl-1772735700350-e9041521.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/fortnite-official-game-logo-or-iconic-ba-1772735701874-5fc81552.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/uefn-unreal-engine-for-fortnite-official-1772735701391-668daefe.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/twitch-streaming-platform-logo-or-brandi-1772735700622-7e167c51.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/youtube-official-logo-or-branding-for-co-1772735701283-beb6ea91.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/discord-official-logo-for-community-and--1772735700941-aeb95c2e.png", "https://webuild-dev.s3.eu-north-1.amazonaws.com/users/user_3AXOSVdMFDlKvbI7KlX0uGyesP5/twitter-x-official-logo-for-social-media-1772735700187-f2fd7620.png"
|
||||
]}
|
||||
showCard={true}
|
||||
speed={35}
|
||||
/>
|
||||
@@ -190,21 +204,29 @@ export default function LandingPage() {
|
||||
animationType="smooth"
|
||||
faqs={[
|
||||
{
|
||||
id: "1", title: "Why am I stuck at 50 CCU even though I keep updating?", content: "Updating map content doesn't create sustainable growth—it's a treadmill. You're relying on discovery without building retention mechanics. The funnel system teaches you how to turn first-time visitors into repeat players, which creates word-of-mouth growth that doesn't depend on Epic's algorithm."},
|
||||
id: "1", title: "Why am I stuck at 50 CCU even though I keep updating?", content: "Updating map content doesn't create sustainable growth—it's a treadmill. You're relying on discovery without building retention mechanics. The funnel system teaches you how to turn first-time visitors into repeat players, which creates word-of-mouth growth that doesn't depend on Epic's algorithm."
|
||||
},
|
||||
{
|
||||
id: "2", title: "How is this different from just grinding Discovery?", content: "Discovery is a lottery system controlled by Epic. This system builds player retention loops that create organic growth. Your map becomes self-sustaining through community engagement, not algorithm luck. You'll break the plateau by making players want to return and invite friends."},
|
||||
id: "2", title: "How is this different from just grinding Discovery?", content: "Discovery is a lottery system controlled by Epic. This system builds player retention loops that create organic growth. Your map becomes self-sustaining through community engagement, not algorithm luck. You'll break the plateau by making players want to return and invite friends."
|
||||
},
|
||||
{
|
||||
id: "3", title: "Can this work for any map type?", content: "Yes. The funnel architecture works for competitive maps, casual games, deathmatches, or creative experiences. The principles of viral hooks, retention loops, and conversion stages apply universally. I'll show you how to adapt the system to your specific map genre."},
|
||||
id: "3", title: "Can this work for any map type?", content: "Yes. The funnel architecture works for competitive maps, casual games, deathmatches, or creative experiences. The principles of viral hooks, retention loops, and conversion stages apply universally. I'll show you how to adapt the system to your specific map genre."
|
||||
},
|
||||
{
|
||||
id: "4", title: "How long before I see results?", content: "Most creators see measurable improvements in engagement within 2 weeks of implementing the system. You'll see CCU growth within 4-6 weeks as the retention mechanics kick in and word-of-mouth spreads. Full plateau breakthrough typically takes 8-12 weeks."},
|
||||
id: "4", title: "How long before I see results?", content: "Most creators see measurable improvements in engagement within 2 weeks of implementing the system. You'll see CCU growth within 4-6 weeks as the retention mechanics kick in and word-of-mouth spreads. Full plateau breakthrough typically takes 8-12 weeks."
|
||||
},
|
||||
{
|
||||
id: "5", title: "Is this about cosmetics or game mechanics?", content: "It's about game architecture. The system focuses on core mechanics that keep players engaged, create return visits, and encourage social sharing. Cosmetics can enhance the experience, but the real growth comes from retention loops and viral mechanisms built into gameplay."},
|
||||
id: "5", title: "Is this about cosmetics or game mechanics?", content: "It's about game architecture. The system focuses on core mechanics that keep players engaged, create return visits, and encourage social sharing. Cosmetics can enhance the experience, but the real growth comes from retention loops and viral mechanisms built into gameplay."
|
||||
},
|
||||
{
|
||||
id: "6", title: "What if my map is already established with 50 CCU?", content: "Perfect. You're at the exact point where the funnel system creates the biggest impact. We'll retrofit your existing map with retention mechanics and viral hooks without destroying what's already working. Most creators see 3-10x growth within the first quarter."},
|
||||
id: "6", title: "What if my map is already established with 50 CCU?", content: "Perfect. You're at the exact point where the funnel system creates the biggest impact. We'll retrofit your existing map with retention mechanics and viral hooks without destroying what's already working. Most creators see 3-10x growth within the first quarter."
|
||||
},
|
||||
{
|
||||
id: "7", title: "Do I need to rebuild my entire map?", content: "No. The system is modular. You'll implement core funnel components incrementally, testing and refining as you go. Most creators keep their existing map intact while adding the system components on top. Zero-downtime scaling."},
|
||||
id: "7", title: "Do I need to rebuild my entire map?", content: "No. The system is modular. You'll implement core funnel components incrementally, testing and refining as you go. Most creators keep their existing map intact while adding the system components on top. Zero-downtime scaling."
|
||||
},
|
||||
{
|
||||
id: "8", title: "What about competition and saturation?", content: "A strong funnel system actually thrives in competitive spaces. When your map has built-in retention and virality, you win based on engagement quality, not algorithm positioning. Your community becomes your distribution channel."},
|
||||
id: "8", title: "What about competition and saturation?", content: "A strong funnel system actually thrives in competitive spaces. When your map has built-in retention and virality, you win based on engagement quality, not algorithm positioning. Your community becomes your distribution channel."
|
||||
},
|
||||
]}
|
||||
/>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user